NEUROQUALIMETRY OF INTELLIGENT COMPUTER GAMES

The article describes those approaches to the learning process that combine the methods of neural networks and qualimetry models.The subject of research is game training.It takes Bundle place as a part of an interactive action that provides for a specific result.

An obvious indicator is the quality of the game and the gameplay itself.The key task is the assessment of intelligence.As a result, we get general estimates for people and for cars, combine Building Set them into a single scheme.

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